Click here for my full C.V. (or right-click to download)
I live in the UK and have over 5 years experience working in animation for video games. Most of my employment has been in rigging and animation but I also enjoy modelling characters and props for games too.
My background is in physical sculpture & sfx; I studied modelmaking at university and after graduating I worked in industry for a couple of years before moving into digital 3D.
In my spare time I like making music and sometimes working on games with my friends - our last project, Tomb of Rooms, is a 2-player co-operative dungeon crawler, featuring ghoulish horror in randomly generated levels. For this game I made a lot of furniture and some characters (including the deer below).